I screen, you screen…

I screen, you screen | DevsPush Shop

Imagine using your phone to just send messages or take calls.

Pretty retro, right? Although some of us still remember a time before smartphones, younger generations find it almost impossible to imagine a world without the helpful gadget in their pocket.

From the moment you wake up thanks to your alarm app, to checking your meetings in your calendar app, talking to friends over social media, rating your favorite café on Yelp, getting updates on local and global events through a news app… your phone is literally something that contributes to your life from the moment you get up in the morning to the moment you go to sleep at night.

It’s no wonder, then, that we need our phones to act and look a certain way if we’re spending all this time using them and looking at them.

We won’t get into the hardware, but screen size is definitely a factor you need to consider when talking software as well.

As a developer, you are creating an app that will be used on a certain device. Whether you’re a beginner or not, there are certain steps you need to follow in order to make and publish an application to your audience. These are:

  1. Researching
  2. Wireframing
  3. Evaluating Technical Feasibility
  4. Prototyping
  5. Designing
  6. Developing
  7. Testing
  8. Deploying the app.

Some of these take more time than others, and there is always a possibility you’ll go back and re-do some as well. However, one thing that really sets apart mobile app development is the UI and UX design.

Step 5 is all about creating a design, but you need to start thinking about it all the way from step one. If your target audience is a certain demographic, that should be a factor. If you want to have a certain number of paid or freebie features, that should be a factor. By the time you get to the design itself, you should already have a rough draft in your head (or on paper, if you’re super organized).

Now, all of this takes a certain amount of time. Depending on the complexity of your idea and how well you plan out and execute the steps, your project might take longer than you expect. If you’re under any kind of time pressure, it’s a good idea to find shortcuts where you can.

One popular way of cutting down on the time and effort needed to design an app is to use templates and themes. Why spend your energy on something if there’s a ready-made, fully editable option waiting for you?

The screens we offer in our Deco UI kit, for instance, are compatible with both Adobe XD and Photoshop, so you can take the basis and run with it. Components for your app are separate and sorted, which lets you assemble your design like a puzzle rather than building it from the ground up.

Saving your effort for features that are more important is a great call, and templates are there to help you. Getting some dedicated support is an additional plus – and you can sleep easy knowing that every design has been tried and tested, leaving no room for error.

Of course, designing your app can be a pretty personal thing. A lot of people don’t feel comfortable using a template, and that’s okay. However, when you consider the fact that a template will cut down on days of your work and give you pretty much the same result, it just seems logical to give it a go. Go, work on your features – leave the UI to us.

Read next on DevsPush Blog:

The mobile app trends that dominated 2020
Monday 15 February 2021 by DevsPush

The mobile app trends that dominated 2020

This year was a gamechanger on many levels, but there are some constants.

How to build the perfect app for your product
Monday 11 January 2021 by DevsPush

How to build the perfect app for your product

There are applications out there that can make you want to look at them for hours.

Top 8 UI/UX trends to look out for in 2021
Tuesday 15 December 2020 by DevsPush

Top 8 UI/UX trends to look out for in 2021

After the year we’ve all had, we better be prepared.

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